Product Leader | Automation & IoT Platforms | 0→1
Turning deep tech into products people buy and build on.
- ~5×Revenue growth at Airspace, 2021–2026
- 500k+Airline bookings automated via API
- World firstFully hands-off airfreight shipment, and 70k more since
Zero to one, end to end
My specialty is new products. I don't hand off between stages: I run the whole pipeline myself, from the first hypothesis to a product customers rely on, and then scale it.
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01
Hypothesis
Find the real problem with customers and frame it as a bet that can be tested.
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02
Prototype
Build working prototypes myself, AI-native with Claude Code and MCP, to learn fast.
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03
Architecture
Design the system and integrations so the prototype can grow into a real platform.
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04
Launch
Take it to customers and partners through demos, sales calls and onboarding.
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05
Running product
Watch post-launch KPIs, validate, and keep it improving once it's live.
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06
Scale
Grow it to more customers, partners and volume with automation and architecture that scale.
Selected work
05-
Led global product strategy for a platform moving time-critical shipments, with AI/ML automation at its core.
- Helped grow revenue and margin roughly 5× since 2021.
- Built an automated flight booking tool that books directly with airlines via API: over 500k bookings and about 16,000 manual hours saved a year.
- Launched a partner network that replaced email, with over 4 million interactions since 2024.
- Delivered the world's first fully hands-off airfreight shipment through routing, booking and dispatch automation, followed by 70k more.
- Product lead for the Aerospace & Defense sector, and built and mentored a team of 7 engineers.
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Technical and commercial lead for tier-1 automotive and semiconductor customers, running machine learning on resource-constrained devices.
- Built the DACH business from zero, including founding the German GmbH.
- Ran IoT and ML pilots with Bosch, ThyssenKrupp and ebm-papst.
- Integrated the Ekkono SDK on Infineon boards in a joint pilot.
- Siemens IIoT Challenge Award.
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Modernized time-critical logistics processes with a cross-functional team of 20+ developers, designers and process specialists.
- Established the PMO and drove adoption of agile methods as Scrum Master.
- Led the company-wide Brexit strategy and the founding of a new legal entity in China.
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Coordinated development schedules across 4 studios and 40+ developers on the largest open world Ubisoft had built.
- Procedural world-building tools combined with AI, physics and story-driven gameplay.
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Agile lead for a team of 15+ developers, artists, designers and testers on a live online shooter.
- Planned features with the Executive Producer from live KPIs such as installs, retention and monetization.
- Streamlined Jira and Confluence to improve collaboration with the Kiev studio.
About
I'm drawn to the hard problems others work around, and I solve them with systems that scale instead of workarounds that don't. As a full-stack product manager I test hypotheses, build prototypes, design system architecture and watch post-launch KPIs myself, then take the work to customers, partners and executives through demos, sales calls and onboarding.
Product
Strategy and roadmap, hypothesis testing, partner programs, launches, post-launch validation, business development.
Technical
AI-native development with Claude Code and MCP, edge and embedded ML, IoT, game engines, Python, C#, SQL, Kubernetes, Docker.
Education
M.Sc. in Informatics, University of Borås, 2015.
B.Sc. in Business Administration & Economics, Goethe University Frankfurt, 2011.
Languages
German (native), English (full professional).